Partner in Charge:
This design was based on visual games. Starting by a series of planes, with the repetition of a rectangular module, which diminished and aligned in the modules vertex, creating a stair in perspective. Later on, the stand's roof was created imitating the reflection of a mirror, with an identical plane as the inferior one. They both meet at point, creating there the vanishing point that rules the geometry of the stand. The stands exterior correspond to the interior, creating other stairs directed to the same vanishing point. The visual games along with the illumination give a greater depth to the reality.